Mobile

The Smartphone vs. PC war around the world

OK, this is a bit much to take in all in one go so maybe it’s best to play it once first and then play it again while tracking one or two particular countries afterwards. Either that or click on the ‘Explore Data‘ link and delve a bit deeper into it yourself.

Note: Make sure to actually click the ‘Play‘ button in the bottom left-hand corner to watch the action unfold.

So smartphones are basically taking over the world, that’s not really up for debate. But what has happened to the humble PC and how has it been affected by the explosion in smartphone usage over the last few years?

Luckily, this animated graph from the good folks at TNS Infratest, based on the Global Connected Consumer Survey, is here to shed some light on this dynamic. The graph plots PC usage versus smartphone usage in particular countries over the three year period from March 2011 to March 2014 to get a better idea of the  recent shift from desktop to mobile.

The most obvious trend to notice is of course the explosion in smartphone usage in most countries (i.e. the trails of colour moving upwards on the Y-axis over time). Even though there is a clear contrast between (1) developing countries with both high smartphone and PC usage (those in the top-right of the graph) and (2) emerging countries with relatively low smartphone and PC usage (those in the bottom-left of the graph), smartphone usage has generally increased significantly across the board.

In developed countries; smartphone usage grows but PC usage remains stable

While it’s obvious to see that smartphone usage has increased significantly in most developed countries, perhaps surprisingly, PC usage hasn’t really been affected here (i.e. the lack of trails of colour moving significantly from right-to-left over time).

The key takeaway from this is that, while people in developed countries are using smartphones far more than they were three years ago, they are using desktop PCs almost the same amount as before. The explosion in ‘usage’ has been in internet usage in general, with mobile responsible for this.

In emerging countries; smartphones are replacing PCs

In contrast, in emerging countries  like India, Saudi Arabia and Thailand, PC usage has fallen off a cliff in the last three years. This would suggest that, as smartphones get cheaper and more powerful, they are becoming a viable alternative to a PC for these people, opening up the internet and email to them, which they could have only accessed via a PC just a few years ago.

While the PC is not exactly dead in the water just yet, there’s no doubt that mobile is eating the web, especially in emerging countries. In the not-too-distant future we will likely see see desktop and laptop computers virtually disappear in the home at least, being replaced by smartphones and tablets. This has already happened across many developed countries and for the remaining laggards, the next time the desktop / laptop purchase cycle comes around, you can be damn sure that most will opt for a tablet instead, further compounding this trend.

In the workplace things might be a little different with many complaining that you can’t get any real work done on a mobile or tablet so expect to see the PC become almost exclusively a commercial tool in the next few years, much like it was in the 1980’s.

Posted by Rob in Mobile

Introducing ‘Nearables’; the love child of iBeacons & the Internet of Things

There’s been a lot of talk about iBeacons since they came onto the scene late last year with tech-savvy retailers hoping that they can live up to the hype and finally provide them with a way of utilizing those handy little devices we all carry around in our pockets and transform them into virtual personal shoppers.

While we haven’t seen many great examples of this in the real world just yet, one of the companies that has become synonymous with the iBeacon concept, Estimote (a quick Google Image search for “iBeacons” reveals pretty much exclusively their product), is already onto their second product iteration. Although the bluetooth location beacon that they released last year was not exactly clunky, most of the use cases that were highlighted seemed to involve it being placed in a static location such as the wall of a retail outlet.

With the company this week announcing that they have made the device smaller and thinner and affixed it to a sticker, something that can effectively be worn, it opens up a whole host of further use cases that fall firmly into the Internet of Things realm. Each ‘sticker’ includes an accelerometer to track motion, a temperature sensor, security authentication and a Bluetooth Low Energy (BLE) transmitter that works up to 70 meters with the battery lasting up to a year. Estimote describe these sticker beacons as ‘Nearables’.

As well as being used in a retail capacity to give customers information on products that they come into contact with, the stickers can monitor an object’s movements so you can keep track of your pets or personal items, or map your bicycle route or trip to work etc. Smartphones and other devices can detect where they are in relation to the beacon stickers, giving them added context. For example, if your smartphone realizes that it’s in your bedroom (i.e. it is near your bedroom beacon) and you have an early meeting and the traffic is particularly bad, it will wake you up earlier.

I don’t think we’ll really start seeing these things making their way into the mainstream for another couple of years yet, but with other companies like Nest and Smart Things also blazing a trail in this space, the prospects are exciting.

Posted by Rob in Mobile, Retail, Wearables

Yo! might not be as big of a joke as people first thought

When news came out back in June of an app that did nothing more than allow users to send push notifications simply saying “Yo!”, people shrugged. There’s an app for everything after all. When it emerged a number of days later that the app had managed to somehow raise funding to the tune of $1 million, they stood up and took notice. How could such a novelty generate such a large amount of funding so soon? Talk of a new internet bubble ensued. Since then, Yo! has been valued at $10 million and, what seemed like the joke of the tech world just a few weeks ago, doesn’t seem so funny now.

It seems that there is more than meets the eye to this concept at least and, while it sounds like a gimmick, those investors weren’t handing over their hard earned cash for nothing. They obviously see some potential presumably around the commercial possibilities of contextual notifications.

While at the moment the app is extremely one dimensional, Yo’s creator Or Arbel argues that it’s all about context. This is where the commercial angle comes in. Arbel highlights the potential examples of Starbucks sending users a Yo! when their coffee is ready, or an airline sending a Yo! to let you know that your visitor’s plane has landed on time or that your package has arrived etc.

I think the most exciting thing about this concept is that it may be able to democratise the humble push notification. At the moment, you can only receive push notifications from apps that you have downloaded (no shit!). But there is surely potential out there for a platform that let’s users receive notifications from organisations when they need certain real-time information without negotiating the mobile web or downloading a new app for each new use case.

yo

Let’s use the package delivery example from above ; I might use DHL once or twice a year for example. Not much point in downloading their app to track my parcel for a service I use so infrequently and which will take up valuable screen real-estate on my mobile. But if I give them my Yo! username, hey presto, I’ll get a quick notification as soon as my package arrives at it’s destination. Similarly, I arrive at a bus stop heading into town. Not one of those fancy new bus stops with a nice screen telling me when the next bus is due, just a plain old regular one. I send a Yo! to the bus stop and it tells me that my bus will be there in 3 minutes. Lovely.

With any platform, building an initial critical mass of users is crucial to it’s success and Yo! seems to be well on it’s way to doing this, mainly due to it’s novelty at the moment but that’s beside the point. That’s not to say that another app can’t come along and steal it’s thunder, but just that Yo! is well placed to take advantage of this area at the moment. The use cases are there, there’s no doubt about that.

There is also some pretty cool potential around ‘push commands’ in the whole Internet of Things space. Imagine sending a Yo! or whatever it might be to your home security system to activate your alarm etc. There’s a lot of players in this area doing pretty sophisticated things like Nest and Smart Things to name but two, but this is more towards the high-end of the market and will work best with your whole house locked in to their ecosystem. A push command system using a Yo! like platform might offer some more open sourced opportunities in the Internet of Things space.

Either way, while the current Yo! app might be a bit of a laughing stock, and rightly so, I believe there is definitely some potential out there in a platform that breathes new life into the plain old push notification.

Posted by Rob in Apps, Design, Mobile

For the user, technology is simply a means to an end

There is a substantial interest today in the development of the tech scene with hundreds of news sites and thousands of blogs dedicated to covering even the smallest movements of the big players in the market. Enthusiasts are obsessed with the rumours around the latest gadgets and apps and are always on the lookout for the next big thing.

But when it all boils down to it, the hardware and software is just a means to an end. A way of enabling the user to complete an action, to facilitate a service that makes their life a bit easier. Mobile advocate Scott Bales suggests that a platform’s success is much more to do with user behaviour than the specifics of the technology itself.

One of the biggest misconceptions when it comes to exploring the mobile landscape as a means to engage modern mobile consumers is that the device or technology is king.

As an app developer or a product manager, your first step is to accept that the technology device does not matter, your first priority is creating a unique and compelling mobile experience for the consumer.

Bales highlights the importance of understanding how any technology fits into the users’ lives and behaviours and mentions three key aspects to consider;

  • Context – when and where does the consumer use your service?
  • Behaviour – how and why do they use it?
  • Utility – what does it do and how does it do it?

Only by understanding in detail how the end user is to interact with your service can you possibly hope to produce something that will stand the test of time. But we see this over and over again, web or mobile products ‘designed’ by engineers without an in-depth consideration for user behaviour. With a focus on function over form. But if a user can’t figure out how to use an application, or it doesn’t fit easily into their lives, than your product could be dead in the water.

With the competition never as fierce for users’ attention as it is at the moment, the smallest details could be the difference between your product’s success or failure. For this reason, it is more important than ever to strip away the technology itself, and focus on creating something that can be easily and intuitively used and that fits seamlessly into the user’s lives and behaviours.

banksy mobile lovers‘Mobile Lovers’, Banksy

Posted by Rob in Apps, Design, Mobile

Smartphones steal ‘user time’ in emerging markets too

Further confirmation (not that any was needed) that smartphones are winning the battle for people’s time and attention across the world comes from KPCB analyst Mary Meeker, who made her annual Internet Trends presentation at Code Conference last week.

Some of her analysis focusing primarily on developing countries such as Indonesia, the Philippines, China, Brazil, Vietnam, and Nigeria makes for interesting reading. It would appear from these stats that smartphone proliferation is not simply a Western phenomenon and with smartphones getting cheaper and cheaper every year, this trend is expected to continue. With consumers in these countries (mainly where laptop penetration is particularly low) now able to access the internet for the first time from a smartphone rather than a traditional desktop or laptop computer, this is also having an impact on how they consume media, with smartphones quickly becoming the go-to medium, replacing even TV in some countries.

Smartphones, Emerging Markets, Tablets

Posted by Rob in Mobile, Old Media, Stats